SLAM-PUTT was my application for the study of Game Design at HKU. And, well, I got in. It was made over a month and mainly served as a way to learn the basics of Unreal Engine and Maya.

The game is an open-world golfing game, where a next hole keeps appearing in a world you can freely explore. Looking back, I like exploring the environments in a golf setting, but it can be a bit rough to control.